Puppy Mill 2: From the Shadows
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Merrie’s collar was deceptively simple. A single black ring wrapped around her neck. It had no latch or opening, the solid metal was only marred by a ring melted into one end and a pair of fingerprints when a goddess tried to strangle her. For all of its simplicity, it was one of the most powerful artifacts in the world.

Crafted from a warlord’s rage, it gave her incredible powers capable of laying waste to battlefields, regenerating from any injury, and even bringing her back from the dead. Coupled with the alpha’s natural ability to enhance her master’s powers to nearly limitless lengths, it would make her the ultimate weapon and companion.

The only thing that could stop Merrie and her collar was a god. In specific, Lemetri, a goddess of light and justice. When Merrie battled Lemetri to save Bass—the thriban who had kidnapped, raped, and amputated Merrie—it ended in the deaths of both bitch and goddess.

Only one would survive oblivion.

Only one would rise out of the shadows.

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# Chapter Summary
1 Silence Merrie regains consciousness a year after she was killed. She slowly learns how to move her body again as she races against the one thing that would kill her: light.
2 Nesting After being burned alive endlessly, Merrie works to create a shelter against the light. However, she is running out of time as the rot from her shadow kills the trees and plants around her, stripping way the protection against the sunlight.
3 Heartbeat Merrie realized that she couldn't keep holding her body together with only her mind. She needed something that would help her retain her physical form but the only thing she could imagine was Kine's familiar rhythm: a triple beat and silence.
4 Discovery As Merrie tries to recover, three men approach talking about Lemetri, the goddess who killed Merrie.
5 Loving Pain Merrie wakes up inside Eolis' wagon. This time, her body is solid enough that she no longer has to keep herself together with only her willpower. She was given a chance to relax but Borias had another suggestion of how to help with her recover.
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6 The Mill House After a year of oblivion, Merrie has finally returned to the mill. She still can't handle light or injury but she is surrounded by those who would protect her, at least for the night.
7 Sweet Homecoming Merrie wakes up next to Borias hungry for the one thing bitches and alphas need: sex. Borias is willing to give it to her though every touch was still agony for her new body.
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8 Wake-Up Merrie wakes up next to Borias as he dreamed of blow jobs and pretty bitches drinking his piss. Wanting to please him, she willingly faced the pain of touching him to give him exactly what he wanted.
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9 Senses Trapped in the basement, Merrie was unable to see anywhere that had light. But as she played with herself, she found that her vision was a fluid thing, capable of sliding away from her body and into a different extension of her mind, her cloak.
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10 Hidden While exploring the house, Merrie encounters a spell that keeps her from reentering a room. It doesn't take her long to realize that there is someone else ath the mill besides her and Borias, someone trying to remain hidden.
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11 Bugged Unsure if she is being watched, Merrie keeps her shade spell up as she tries to find whatever spell the intruder had left behind.
12 More Bugs Together, Borias and Merrie try to identify the powers in the trap but it is difficult. But then Merrie makes a discovery about the source of one of the spells.
13 Ambushed Merrie and Borias were running out of time. Bass and the others would return to the mill soon and they hadn't found out anything about the trap the invisible person left behind. Will they find out in time or will the rest of the mill walk into a trap?
14 Shadow Lands Merrie flees into the shadow land looking for something that would help turn the tide of the battle. What she didn't expect to find was the Lord of Shadows waiting for her, with a promise of to help in exchange for a terrible price.
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15 To War After recovering from the shadow creature gang bang, Merrie is prepared to join the battle. But the paladins and priests with the bell were her first enemy, they threatened to destroy what she had just created.
16 Jace Jace, a paladin of Galladin, a god of light. He is a powerful opponent for Merrie and neither knew who would win a fight. But after Merrie destroyed the holy bell, thre was no question she would fight Jace sooner than later.
17 Respite Grievously injured with her battle with Jace, Merrie had to take a moment to catch her breath and heal.
18 Bloodbath It was time to join the battle. Merrie surges forward, ready to slaughter anyone who attacked the mill. But, how far would she be willing to go to save Bass and the others? Would she risk another bond if it meant a few hours of freedom?
19 Swarm The trap was sprung and the infernal spiders were swarming to kill everyone in the mill house. Merrie didn't know how to defend against them but the two helpless girls were more important than anything else.
20 Countless Bites As soon as Merrie fell, the spiders were on her, attacking her with brutal efficiency.
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21 Blessed Darkness After fleeing into the shadows, Merrie was still choking to death. But the shadow kin have a way of saving her.
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22 Second Wave Flush with her orgasm, Merrie is ready to join the battle once again. This time she can bring help, the creatures of the shadow that rescued her from her own attackers.
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23 Purifying Flames Merrie recovers to find that the bodies of the shadows had protected her against Sable's holy strike but now she was trapped in a burning basement.
24 Exhaustion Trapped inside a barrel with only her magic to protect her, Merrie is lost in a world of desperately trying to save herself and the fight to fall asleep and let oblivion take her.
25 Recovery Merrie wakes up alive but still trapped inside the barrel with no energy or power. She fights with her need to have an orgasm to recover her energies or the need to rush to save her friends. But the answer came from the most unexpected of places.
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26 Years Lost Merrie had to save her friends but she had very little resources to take on an army by herself. When she finally has a chance to see her opponents, she realizes she can only save half of them. But which friends needed her most?
27 Despair Merrie is lost in agony, unable to move her body or gather her thoughts to figure out where she is.
28 Choked Out Merrie's struggles weren't over. Despite surviving the despair of losing yet another master, she woke up in danger. With a drunken druid on her chest choking her out and later trying to kill her, how could Merrie defend herself? She couldn't attack a friend and ally, could she?
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29 Pinned Merrie's wakes up between Bass and Sable. It quickly becomes a pleasurable waking as both master and bitch seek to pleasure her.
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30 Dire Awakening For all the joy and pleasure of being with Bass again, Merrie can't escape her obligations. She has to leave the comfortable spot sandwiched between Bass and Sable for a mysterious meeting with the count.
31 Properly Cleaned After getting clean and ready for her audience with the count, Merrie is attacked by the last person she expected in the hallway. Despite her skills, her opponent is very skilled and protected beyond just magic.
32 Justification Captured after her attack with the infernal, Merrie is forced to wait for justice. But when one accusation has been resolved, another far more serious one is leveled against her. She has to choose between two decisions, neither will save Merrie completely.
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33 Inner Thoughts Stuck in a prison cell, Merrie struggles with her decision not to close the portal to the Shadows. She doesn't understand how she could have doomed thousands of people with the geas that prevented her from doing so.
34 Circumstances After waking up from her dreadful experiment, Merrie realizes that the geas still has a cruel grip on her thoughts. As she is dealing with the repercussions of her promise, she has two visitors.
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35 One Last Chance Merrie is woken up by Claston and Natis. The two offer her one last chance to close the portal. She has one last chance to avoid the treason charge.
36 Home Repairs Forced back to Franome City, Merrie returns to her abandoned home in the former Shadowed District. A year without maintenance and with the influence of the corrupting influence from the Shadow, the house is in dire need of some repair.
37 Home Invasion After ensuring she had no interruption, Merrie caught a few hours of sleep but something interrupted her. Three intruders easily penetrated her defenses and were approach. She was being attacked.
38 Bad News Merrie and Kirin have a chance to talk about all the adventures Merrie had been on since she left. In private, Merrie gets a chance to discuss her options with both the guild and her court visit.
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39 Old Friends Merrie wakes up content and sated. Her violent fucking had filled her with hope and energy. Unfortunately, Monk has brought bad news when he visits her home.
40 The Voice of Justice Merrie presents herself for her trial for treason, but encounters a problem when she is forced to crawl into the light to do so.
41 Just Chatting While waiting for her trial, Merrie is locked into a pitch-black cell with nothing more than a gregarious guard.
42 Lessons Taught Merrie and Autiur pass the time teaching each other a few lessons.
43 Named Merrie is brought before the Royal Court for her treason trial.
44 Hope Merrie's treason trial continues, wearing down on her reserves as five judges probe every aspect of her life and the circumstances that lead to her summoning the shadow land.
45 Sentencing Udin takes Merrie back to her cell, but his callous way turned brutal as he beats her for getting off on his abuse.
46 Denial Udin tries to find anyone willing to destroy Merrie's collar.
47 Second Thoughts Udin finally gives up trying to get the collar removed from Merrie. Annoyed and angry, he drags her to the mages who can put a geas on her and forever seal her away from her magic.
48 Death In the single moment as she was torn apart, Merrie found herself lost in time with a god of death waiting for her. But something more was about to happen, something that would plunge her into a world of horror and despair.
49 Dealings Surrounded by reapers, Merrie could do nothing but wait until the reason they had gathered. It wouldn't take long before she finds herself in a high-stakes deal between forces far beyond her ken.
50 Choose One Waking up from the memories of Sama's death, Merrie is given only a single chance to save the city from destruction. It couldn't be her but she had to choose. Who would be the one person to die for everyone else?
51 Goddess of Oaths One more moment with the Goddess of Oaths, a private conversation where Merrie is given a choice of what to do with the rest of her life. Would she accept freedom or continue her submission?
52 First Choices After being found at the bottom of the crater and as promised by the Goddess of Oaths, Merrie is thrown back into jail to await her transfer to Abbinkey Prison. Sure that she has no more magic, a pair of guards decided to take advantage of her apparent helplessness.
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53 Doubts Merrie struggles with the knowledge that she can chose to use her powers or not. It is hypothetical until she notices an attempt by one of the Whore's Guild members to save her. Will she accept the possibility of freedom or pretend that she still has no powers and cannot save herself.
54 Packing Light Morning comes with fresh miseries as Merrie is brought to the transfer wagon. Naturally, Dornen and Hore take more opportunities to torture her before they join her for the week-long journey to the prison.
55 Introductions Merrie meets with the five other prisoners in her wagon, finding out who is going to be joining her for the ten day trip to the prison.
56 The First Night On the first night, Merrie is pulled aside for special attention by the guards: a gang-rape that leaves her strapped to a stump.
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57 First Sun Much to her horror, Merrie is left out all night on the stump. When morning comes, she has no shelter to protect her from the burning light. At least not until her screams wake up everyone.
58 Lunch Unable to handle the sun, Merrie is abandoned in the wagon while the rest of the prisoners have a chance to stretch their legs, go the bathroom, and eat. There is only one thing left a naked puppy girl could do while waiting.
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59 The Captain After the previous night's rape, the captain of the guards has her sights set on Merrie's attention for the night.
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60 Suggestion In the endless hours of travel, the other prisoners ask Merrie some questions. However it is one of the questions that seemed a bit off, as was the response.
61 A Helping Mouth Dismayed by the guard choosing to ignore Razor's need for a bathroom, Merrie offers a helping mouth to ease his suffering.
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62 Confession After another night of being fucked, Merrie is deposited in the same cell as Ston, a man convicted of murdering his daughter and employees. Would Merrie's affection open the floodgate of romance or just a confession of guilt?
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63 Bared Throat A late-night encounter leaves Merrie gasping for breath as she is fucked from behind.
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64 Promises The questioning in the wagon continues but this time Merrie is watching for signs that one of the prisoners isn't who they say they are.
65 The Paladin Merrie has a private conversation from someone who was charged to kill her at the most opportune time.
66 Presence To her surprise, the impromptu prayer brings someone to address the deal made between the gods. At the same time, it introduces a new threat for her to worry about.
67 Prayer Merrie struggles with Parn's request. She doesn't understand what the goddess is looking for, the answer seems too simply to be right.
68 The Warehouse Finally at Abbinkey Prison, Merrie quickly finds herself set on fire from sunlight before being shuffled to a private place for a more in-depth investigation.
69 Processing The commander of the prison finally has a chance to inspect Merrie to figure out how to handle her at the prison. Neither he nor her like the answers they find.
70 Three Lives As Merrie crawls into the prison, she is caught on the crux of three different lives: her lost pass, her life before treason, and her future. Which one could she take? What would she loose with her choice?
71 Rat's Bar and Whores Merrie finally reaches Key Village, the main gathering of prisoners at the prison. She has nowhere to go and isn't sure what she can do. But at night, there was only one thing still active and that was a bar at the center of town.
72 Rejection Merrie had high hopes that Rat would take her as a whore, the same job Merrie had enjoyed for years. But what happens when the woman refuses?
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73 A Good Pain There was no question that Horge was going to fuck Merrie. The only doubt she had was how he would do it and if she would survive the process. When the time finally comes, she isn't ready for what he plans on using.
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74 Blinded Merrie woke up on fire, an unexpected exposure to sunlight peeling back her skin and exposing the shadows inside. Unable to do anything, she tries to escape it but quickly finds that she had been tied down.
75 Gifted Weeks later, Horge and Merrie had gotten into a rhythm. He came home, fucked her, and then went to sleep. But today, something changed.
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76 Card Game As he healed, Ston visited Merrie to play cards with the hand-less woman. It was a moment of quiet for both of them, a comfort of a former lover for him and being able to talk to someone besides her impromptu master, Horge.
77 A Little Exchange Merrie's kidnapper reveals that he has far more plans that she expected. However even the best laid plans can be waylaid by the promise of a forbidden drink and a killing light.
78 Kneel Trien finally takes Merrie to where he plans on raping her. Along the way, he reveals that he knows something about capturing creatures who could use shadows. Was his plans enough to prevent Merrie from rescuing herself? If they aren't, what will she do?
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79 Lessons Taught Merrie wakes up to being beaten by her kidnapper. Quickly, she learns exactly what he has plans for her, the same thing she expected from the beginning: rape and abuse.
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80 Longings In the quiet times between being raped, Merrie is left alone in the dark to let her thoughts dredge through her mind.
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81 Assholes Trien continues to use Merrie as his personal cum dumpster and slut. She is willing though the constant beatings are beginning to take their toll on her body.
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82 Abandoned Captured in the cell, Merrie had no concept of time except for the clock of beatings and raping. However, when Trien didn't show up, she was left alone to rot in the cell for days before she could find relief.
83 Throat Fuck Trien returned to rape Merrie one more time. This time, in his frantic urge to hurt her, he pushes her past her limit.
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84 Left for Dead Merrie woke up buried in the garbage like an abandoned corpse. Trien had tossed her body aside after her death and her magical collar brought her back to life. The only problem: her collar was missing.
85 Zillia Returning to the village, Merrie tries to find a familiar face.
86 Switch Merrie wakes up in a funeral wagon heading for parts unknown. However she isn't alone, she now has her new companion, her cloak Zillia.
87 Hauling Duty Merrie approaches where the two prisoners were going to dump her body but one of them has plans for a little more fun before he gets rid of her body.
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88 Thorn Merrie wakes up to her body slowly repairing from being destroyed once again. Instead of a living hell, though, someone is watching her and willing to give her shelter in exchange for a promise to leave.
89 Variants After a chance to heal, Merrie sneaks back into the prison village with the silfae's words still in her head. Was Kivas still alive, pretending to be someone else? What would happen? And, more importantly, why did she feel the need to return?
90 Garbage Pile As Merrie approaches the garbage pile, she realizes that her efforts weren't enough to save the others in the village.
91 Help Needed The hardest part is asking for help when it could mean her life. With Kivas attacking, Merrie's only choice is the guards but will they stop long enough to listen to her or will the Loyals kill her before she gets a word out?
92 The Attack Kivas finally reached the prison entrance and starts to slaughter the guards. Will the Loyals have enough ability to push back the undying creature of chaos or is Merrie doomed to become a slave forever?
93 The Red Door Merrie locks the prison door from the inside, ensuring that no one would pass for a thousand years.